Genomic EvoDevo Lab
How did Multicellularity Evolve?
Software
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Kéndai GO
(search professors in the campus and answer their questions! - alpha testing version on Android platform)
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- 190704 Dae (Collada) 3D animation implemented, many bug fix, and the first submission to Google Play
- 180423 Now profs have their own strength values, characters which double attacking paremeter implemented, and collected profs and their messages can be looked back in a book
- 180209 Tons of improvements, including enemies flying over the sky, texture animation and alpha blending of 3D figures, a bug on 3D lighting position fixed (now it is properly set on the world coordinates), step detection algorithm implemented (although rather sloppily), and the position tracking using the gyro sensor
- 170713 Many enhancements, including implementation of 3D models, attacking effects, and specific BMGs.
- 170621 Mock Location detection updated. Whole code cleaned up.
- 170620 Bug fixes including a more sophisticated GPS signal acquisition and a less annoying tracking polylines.
- 170619 Bug fixes including the attack condition and the permission acquisition procedure on Android >= M.
The splash screen now appears at the start.
- 170616 Bug fixes including the null pointer exception occurring when GPS signal comes before the network.
- 170615 A couple of bug fixes including a better camera device manipulation and overlapping toasts removal.
- 170614 The location update interval changed, leading to a more sensitive but busier GPS movement. Extreme location values ignored (no more "jumping" icon). As a consequence, the AR icon movement gets more stable anyhow.
- 170612 A couple of improvements including the movement tracking and the warning of non-functioning magnetic sensor.
- 170609 Two important improvements: the updated json marker data retrieved from the Internet, and the AR icon movement quite improved by a combination of the polynomial regression fitting of partially corrected coordinates and the simple linear regression.
- 170605 Numerous improvements including a longer snippet display, a huge message wrapped in multiple lines, the marker data stored in a .json file shared among Android Studio and XCode (yes, the iPhone ver. development has started, but very slowly due to the lack of the real phone..), the number of remaining targets displayed, the polynomial regression fitting in the AR view, and the identical icon sizes irrespective of display resolution.
- 170602 Three more professors are now on the board!
- 170530 Minor bug fixes. The message does not appear unless the player physically moves.
- 170529 Minor bug fixes. Linear regression correction of the target movement (much better response in the AR view, although slightly shakier).
- 170526 Minor bug fixes.
- 170522 Sound effects upon attacks.
Warning of no camera control. Preparation of 3D modeling, which is stuck now...
- 170519 Error report system and survey button implemented. The app can now be completely terminated with the back key pushed - no battery drain anymore when sleeping.
- 170518 persistent location service problem fixed (battery consumption improved)
- 170517 released the first version.
- Kéndai Pochi
(an enhanced version of the open source clicker system by Yoshihiro Ohmi at